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Virtual Learning Strategy (VLS) Projects

Virtual Learning Strategy (VLS) Projects

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In January 2021, eCampusOntario released a call for Expressions of Interest (EOIs) in support of the Government of Ontario's Virtual Learning Strategy (VLS). Project teams at Seneca have been busy all year, leading and collaborating on projects that are designed to expand and build capacity for virtual learning, and they'll be available soon to all Ontario institutions through eCampusOntario.

All projects listed below are Seneca-led unless otherwise stated.


Digital Fluency Projects

Digital Fluency projects are designed to provide resources and supports for educators and learners in a virtual teaching and learning environment.

Designing and Developing High-Quality Student-Centred Online/Hybrid Learning Experiences

This accessible and flexible 4-week asynchronous online course provides learners with strategies and tools to create well-organized, accessible, and culturally inclusive courses that engage learners and help them achieve their learning goals in a virtual environment. Each of the four modules contained within the course are learner-centered and include transferable supports that allow for reskilling and upskilling of faculty.

 

Rethinking Assessment Strategies for Online Learning: A short course for post-secondary educators

This short course for post-secondary educators guides you on a transformative journey through new ways of thinking about online assessment and feedback. We examine the why, what, and how of authentic and alternative digital assessments through teaching scenarios, exemplars, activities, and reflections. Along the way, we provide tips, resources, and templates to support instructors in the design, implementation, and evaluation of equitable, decolonized, and inclusive assessment and feedback practices.

Resource companion: We have compiled a collection of sample authentic and alternative assessments for your use. These exemplars were generously shared by instructors from various colleges and universities across Ontario. Refer to these exemplars for inspiration as you develop your own authentic and alternative assessments or directly adapt them to your course.

 


Digital Capacity Projects

Digital Capacity projects promote the achievement of excellence in virtual learning and learning in support of pandemic response and recovery through the development, adaptation and adoption of educational materials for virtual environments.

Liberated Learners

The Liberated Learners cover image

Following in the footsteps of the Ontario Extend: Empowered Educator program is its predecessor, Ontario Extend: Liberated Learners. The original program worked to prepare educators to be better able to teach in a digital realm. The Liberated Learner seeks to do the same for the learners themselves. As such, the project has four modules: The Learner, The Navigator, The Collaborator, and The Technologist. Taken together, the modules aim to enable a well-rounded and ready-for-almost-anything post-secondary learner. For Learners. By Learners.

Seneca collaborated on this project that was led by Trent University.

 

Online Digital English Language Learning Objects (ODELLO)

ODELLO is the home of a series of Online Digital English Language Learning Objects designed to support English language learners. ODELLO’s digital English Language Pathway (ELP) provides students with flexibility, choice, and the ability to pursue non-credit language development. The learning modules feature Canadian content and themes relevant to learners’ academic, career, social, and personal growth. The learning modules are created for basic English abilities and range from Levels 1-4 on the Canadian Language Benchmark (CLB) scale and test listening, reading, writing, and speaking abilities accordingly.

 

Skoden: Teaching, Talking, and Sharing About and for Reconciliation

The purpose of this text is to offer support to individuals and institutions working towards understanding the colonial history of Canada and its ongoing impact on people who are First Nations, Métis, and Inuit. Skoden is designed to offer opportunities for reflection on what this truth means for each of us personally and professionally.

 

Supporting Post-Secondary English Language Learners (SPELL)

Supporting Post-secondary English Language Learners (SPELL) is a 12 hour professional development course is for post-secondary faculty who teach multilingual and multicultural students. It emphasizes essential strategies for supporting English language learners (ELLs) in written communication, oral interaction, presentations, reading course materials, and understanding lectures.

 

Virtual Gaming Simulation: Crisis Intervention

This Virtual Gaming Simulation (VGS) was a student-led project which involved a digital recreation of a mental health scenario to demonstrate a suicide risk assessment. This VGS provides learners with the opportunity to make decisions in a setting that replicates the complicated conditions of working with a client who is suicidal in a safe learning environment. The main objective of this project is to increase learners' confidence and readiness when working with clients who are suicidal.

 

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